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Video Game Materialization

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The ability to bring video games to life either by creating them with the mind or using an already created game as a base. Technique of Video Game Manipulation. Variation of Entertainment Materialization. Opposite to Electronic-Media Jumping.

Capability

User can bring to life and wield the worlds created by video games into reality and may only be restricted by the game or their own imagination/creativity.

Applications

Associations

Limitations

  • May require a working game console to use this ability.
    • If game console is required, battery life and condition of the console is important to maintaining this ability.
  • Limited on creativity in some cases.
  • Limited on range of their ability.
  • Is bound by the rules of the games they create and bring to life.

Known Users

  • Eugene Sims (Infamous: Second son)
  • Yukio Hans Vorarlberna (Bleach)
  • Maldark (Level Up!)
  • Aliens (Pixels); via Pixel Bomb
  • Tsukihito Amanuma (YuYu Hakusho)
  • Malcom Ray (Channel Awesome); as the Pixelator
  • Hachiro Otomo (Heroes Reborn)
  • The Phantom Virus (Scooby Doo and the Cyber Chase)
  • X.A.N.A (Code Lyoko)
  • Max/The Gamer (Miraculous Ladybug)

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