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- "Physically, they could be anywhere from two to fifteen feet tall, with almost any number and arrangement of heads and arms. One and two-headed trolls were the most common, but there were reports of up to a dozen. Some were gangly and spindle-limbed, and others had legs like tree trunks. The saying was that the gods made trolls out of leftovers."
- ― Tales of MU
The power to use the abilities of trolls. Variation of Mythic Physiology.
- Fomorian Mimicry/Physiology
- Troll Mimicry
User with this ability either is or can transform into a Troll (including Fomorians), primal beings that are connected to chaos and the uncontrollable/destructive forces of nature including darkness, mist, cold and others.
Trolls are notoriously variable beings, both in appearance (humanoid, usually) and size (smaller than human to something closer to geological range). The average troll could be described as close to human in size and form, if somewhat homely looking, possibly with horns, unusually shaped/sized ears, a tail and/or fur, and unusual coloration. Some are wildly more variable in the number and/or proportions of eyes, arms and/or heads, they may have scales or a skin or rock/bark etc., and larger ones may have trees growing on them. Few trolls are supernaturally, or even naturally, beautiful.
- Enhanced Condition or Supernatural Condition
- Environmental Adaptation
- Fear Inducement
- Infinite Digestive System
- Matter Ingestion
- Natural Weaponry
- Psionic Shield
- Appendage Generation
- Elemental Manipulation, especially those that reflect the uncontrollable/destructive forces of nature:
- Elemental Mimicry
- Environment Manipulation
- Illusion Manipulation
- Supernatural Beauty
- Chaos Manipulation
- Celtic Deity Physiology
- Disaster Manipulation
- Faery Physiology
- Giant Physiology
- Norse Deity Physiology
- Ogre Physiology
- Oni Physiology
- As beings of a wild nature, most trolls aren't particularly smart.
- May turn to stone in sunlight.
See Also: All Trolls Are Different.