The power to manipulate traps. Variation of Object Manipulation.
Also Called
- Trap Alteration/Control//Distortion/Mastery/Shifting
Capabilities
User can create, shape and manipulate traps, including tactics, physical, purely mental, spiritual or magical ones.
Applications
- Control Manipulation
- Improbable Weapon Proficiency - By using traps as a weapon.
- Manipulate the properties of traps.
- Repair traps.
- Move/lift traps.
- Flight using traps.
- Matter Surfing by riding traps.
- Object Attacks using traps.
- Object Constructs using traps.
- Object Negation
- Object Possession
- Object Sensing
- Part Manipulation
- Trap Creation
- Trapping Intuition
Technique
- Bottomless Pit Creation
- Image Trapping
- Net Creation
- Object Transmutation into traps.
- Soul Trapping
- Temporal Trapping
- Trapping Combat
Associations
- Decoy Creation
- Hunting Intuition
- Illusion Manipulation
- Object Manipulation
- Shapeshifting
- Trickster
- True Illusion
Limitations
- May be limited to creating certain kinds of traps.
- Some users may only have a degree of control over the traps.
- Danger Intuition and Reality Perception users could get around this ability.
- Escape Artistry could escape some traps.
Known Users
- Allura (Trapt)
- Millennia (Kagero: Deception II)
- Reina (Deception III: Dark Delusion)
- Velguirie (Deception IV: The Nightmare Princess)
- Leprechaun (Nanana's Buried Treasure)
- Major Minor (Bobobo-bo Bo-bobo)
- Zax (fake) (Black Clover)