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Trajectory Manipulation

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The ability to control the path of projectile attacks. A combination of Vector Manipulation and Projectile Enhancement.

Also Called

  • Projectile Redirecting
  • Trajectory Control


The user can control a projectile's trajectory path once it is fired or thrown, whether it be a bullet, laser beam, boomerang, etc. This allows the projectile to curve around barriers and obstacles to reach targets, attack at unsuspecting angles and blind-spots, confuse opponents as it keeps moving around before making the unexpected strike, and have it gain momentum and piercing power by flying around.




  • May not be able to control projectile if it is stopped forcibly.
  • Control over projectile may be lost if the user loses concentration.
  • Controlling multiple projectiles simultaneously requires high spatial awareness.

Known Users


  • P'Li (Avatar: The Legend of Korra)
  • Zak (Sendokai Champions)
  • Lon (Sendokai Champions)
  • Kazkrad (Sendokai Champions)
  • Krom (Sendokai Champions)


Video Games

  • Link (The Legend of Zelda)
  • Freischutz (Valkyrie Crusade)


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