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The power to release/use telekinesis to various attacks. Sub-power of Telekinesis. Variation of Psychic Attacks.

Also Called

  • Telekinesis/TK Attacks
  • PK/Psychokinesis/Psychokinetic Attacks

Capabilities

The user can release/use telekinesis to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.

Applications

Associations

Limitations

  • Users of Psychic Energy Absorption (highly resistant) and Telekinesis Immunity (impervious).
  • Users may require outside source of psychic energy/power to create a blasts.
  • Users may not be immune to effects of own blast.
  • Firing may be involuntary reaction, or released in constant stream.
  • Users will be exhausted when too much energy is used.
  • Users may be over-charged/wounded if too much energy is used at once.
  • Users need control to avoid unnecessary destruction.

Known Users

  • Uxorites (Ben 10)
  • Manchester Black (DC Comics)
  • Green Martians (DC Comics)
  • Mento (DC Comics)
  • Psimon (DC Comics)
  • Raven (DC Comics)
  • White Martians (DC Comics)
  • Telekinesis Users (Dragon Ball)
  • Sylar (Heroes)
  • Jean Grey (Marvel Comics)
  • Hellion (Marvel Comics)
  • Justice (Marvel Comics)
  • Psylocke (Marvel Comics)
  • Rachel Summers (Marvel Comics)
  • Nathaniel "Nate" Grey/X-Man (Marvel Comics)
  • Espers (Mob Psycho 100)
  • Kenshi Takahashi (Mortal Kombat)
  • Cosma (OK K.O.! Let’s Be Heroes)
  • Pokémon that can use Psychic-type moves (Pokémon)
  • Fubuki (One Punch Man)
  • Tatsumaki (One Punch Man)
  • Silver the Hedgehog (Sonic the Hedgehog)
  • Telekinesis Users (Star Wars)

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