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The ability to manipulate tachyon particles. Sub-power of Particle Manipulation. Variation of Energy Manipulation.

Also Called[]

  • Tachyonkinesis

Capabilities[]

The user can create, shape and manipulate tachyons, a hypothetical particle that always moves faster than light. Just as an ordinary particle such as an electron can exist only at speeds less than that of light, a tachyon can exist only at speeds greater than that of light. At such speeds, its mass would be real and positive, on losing energy, a tachyon accelerates; the faster it travels, the less energy it has.

Applications[]

Techniques[]

Associations[]

See Also: Tachyons in fiction.

Limitations[]

  • May be unable to create tachyons, being limited to manipulating only from already existing sources.
  • May be limited to amount of energy a person can hold in themselves.
  • Extensive use of powers over a long period of time could deplete one's energy reserves.
  • The high speed particles can be a problem to control.

Known Users[]

Anime/Manga/Manhwa[]

Comics[]

Cartoons[]

Live Televisions[]

  • Worms (Kamen Rider Kabuto); via Clock Up after "molting"
  • ZECT Riders (Kamen Rider Kabuto); via Clock Up

Known Objects[]

  • Tachyon machine (Tomorrowland)
  • Hyper Zecter (Kamen Rider Kabuto)

Gallery[]

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