- Imitative Magic
- Organic Link Magic
User can utilize the principles of sympathetic magic which has two aspects:
Law of Similarity or "like affects like": model or miniature of a real-world object which affects the real-life counterpart when it is changed. For example, a miniature New York where you can move buildings and they'll move in the real New York. Or a globe (careful with it) if you poke it carelessly, you'll crush the entirety of China. This allows the user to scry the object in question, because what happens to it happens also to the replica.
Law of Contact/Contagion: that things which have once been in contact with each other continue to act on each other at a distance after the physical contact has been severed. This makes someone who knows how to do it right truly dangerous because they can ignore any distance to hurt someone with only a bit of something they have used, for example clothing, personal possessions, etc., or (even better) part of them, for example blood, hair and nail-clippings.
- Link users energy to an object in order to supply it with energy.
- Serve as a bind/seal linking a group in order to seal away someone or something.
- Companion Allegiance
- Curse Inducement
- Empathetic Masochism
- Solipsistic Manipulation
- Plot Control
- Power Echo
- Property Linking
- Puppet Mastery
- Seal Creation
- Sensorial Link
- Target who knows about Sympathetic Principle may be able to reverse the attack against them and cause damage to the model used to harm them by doing something that would normally harm them.
- Nemo/Anti-Christ (American Dad)
- Users of Voodoo
- Shuma-Gorath (Marvel)
- Diabolique (Marvel)
- Tezca Tlipoca (Soul Eater)
- Users of Polyjuice Potion (Harry Potter)
- Meredy (Fairy Tail)
- Kain Hikaru (Fairy Tail)
- Organic Link Magic Users (Fairy Tail)
- Magic Users (Dresden Files)
- Cursing Camera (Doraemon)
- Polyjuice Potion (Harry Potter series)