The power to manipulate surfaces. Sub-power of Architecture Manipulation, Interface Manipulation and Property Manipulation.
Also Called[]
- Surface Alteration/Bending/Control/Mastery
Capabilities[]
The user can create, shape and manipulate surfaces, the interface of any two targets (including solids, liquid, gases, vacuum, energy, etc.), for example the land around the user to make holes, gaps, hills, slopes and such, and can also be used to manipulate the surface of walls, floors, and even ceilings.
Applications[]
- 2D Interaction
- Architecture Manipulation
- Area Raising/Lowering
- Armor Manipulation
- Barricade Manipulation
- Blade Manipulation
- Bubble Manipulation
- Changing Surface Activity
- Disc Manipulation
- Force-Field Manipulation
- Fortification Manipulation
- Friction Manipulation
- Ground Manipulation
- Hidden Attacks
- Hole Manipulation
- Interface Manipulation
- Mirror Manipulation
- Moving Surface Activity
- Nonfluid Movement
- Obstacle Manipulation
- Parasol Manipulation
- Path Manipulation
- Platform Manipulation
- Polishing
- Shape Manipulation
- Shard Manipulation
- Shell Manipulation
- Shield Manipulation
- Spike Manipulation
- Surface Creation
- Surface Energy Manipulation
- Surface Tension Manipulation
- Tunneling
- Underground Maneuverability
- Wall Manipulation
- Window Manipulation
Techniques[]
Associations[]
- Earth Manipulation
- Interspace Manipulation
- Manifold Manipulation
- Object Manipulation
- Property Manipulation
- Spatial Contortion
- Spatial Manipulation
- Terrain Manipulation
Limitations[]
- May have limits in terms affecting a surface's size.
- May have limits in affecting a surface's shape.
Known Users[]
- Hoteye (Fairy Tail)
- Johnny Bartlett (The Frighteners)
- Wall Man (Castlevania: Order of Ecclesia)
- Morley (One Piece)