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Rule Bending

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The power to bend the laws of reality. Sub-power of Variable Manipulation.


User can bend the laws of reality to achieve a variety of superhuman feats, increasing their personal capabilities to various extends, mimicing rules related-powers (flight, phasing, teleportation, etc.) or resisting natural or supernatural effects.




  • The extend of the bending may be limited.
  • Bending effects are by nature temporary.
  • User can bend the laws of reality, but cannot outright break them.
  • Could have the risk of breaking the laws of reality involuntarily whenever this ability is in effect.

Known Users

  • Shinta Tagamori (Gan-Kon)
  • Thomas A. Anderson/Neo (Matrix franchise)
  • several Potentials (Matrix franchise)
    • Chuang Tzu (The Matrix: Path of Neo)
    • Spoon Boy ( The Matrix)
  • Agents (Matrix franchise)
  • several Exiles (Matrix franchise)
    • Smith (Matrix franchise)
    • Seraph (Matrix franchise)
    • The Trainman (Matrix franchise)
    • Lupines (Matrix franchise)
    • Vamps (Matrix franchise)
  • The Beyonder (Marvel Comics)
  • Mister M (Marvel Comics)
  • Fifth Dimensional Imps (DC Comics)
  • Erza (Fairy Tail); via Armor of Nakagami
  • Stanley Ipkiss/The Mask (The Mask)
  • Kal-El/Superman Prime (DC Comics One Million); from GZNTPLZK
  • Heaven Canceller (A Certain Magical Index)
  • Sans (Undertale)
  • Slender Man (Slender Man Mythos)

Known Objects

  • Redpills (Matrix franchise)


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