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Quest Manipulation

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"What was the start of all this? When did the cogs of fate begin to turn? Perhaps it is impossible to grasp that answer now, From deep within the flow of time... But, for a certainty, back then, We loved so many, yet hated so much, We hurt others and were hurt ourselves... Yet even then we ran like the wind, Whilst our laughter echoed, Under cerulean skies..."
― Opening Words (Chrono Cross)
"It's your journey. No one but you can choose what you become or the path you take. All I can promise you is it will be an amazing journey."
― Daniel Jackson (Stargate SG-1)

The power to manipulate challenges/quests. Sub-power of Challenge Creation. Advanced version of Obstacle Manipulation.

Also Called

  • Journey Control/Manipulation
  • Quest Control
  • Sojourn Control/Manipulation

Capabilities

User can create, shape and manipulate quests, a long journey towards a specific goal. Quests are considered the most difficult forms of challenges and the user can manipulate anything about them. Allowing them to decide the difficulty (including making the quest nigh-impossible if they feel its to easy), the obstacles, the rewards, they can even decide how it begins and how it ends as well.

Anything that has to do with a quest they can manipulate, depending on their power and level of skill.

Applications

Associations

Limitations

Known Users

  • Schala (Chrono Cross)
  • D.M./Dungeon Master (Dungeons and Dragons: The Animated Series)
  • Creator (Final Fantasy Legend)
  • Ghaleon (Lunar: The Silver Star Story)
  • Master Fung (Xiaolin Showdown); via the Shoku Warrior Rank quest

Gallery

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