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User can create and manipulate technology that is powered by psionic power of the user, whether in part or entirely. Using this technology, they can augment or focus their psionic energy, or can even utilize psionics in means that they cannot use it without said technology.
- Imaginative Technomagic
- Mindscape Materialization
- Psionic Augmentation
- Psionic Empowerment
- Psionic Manipulation
- Psychic Energy Manipulation
- Telekinetically Enhanced Condition
- Advanced Technology
- Bio-Tech Manipulation
- Limitation Transcendence
- Psionic Bio-Tech
- Psionic Magic
- Psychic Inhibitors can limit or entirely restrict use of the technology.
- People with Anti-Psychic Presence can inhibit use of this technology or be immune to its effects.
- Users of this technology must be capable of using psionic powers.
- Phone Company (Defending Elysium)
- Lemuria (Golden Sun)
- Psychic Mindtechs (Pathfinder); via Psi-Tech Discoveries
- Advent (Sins of a Solar Empire)
- Ghosts (Starcraft)
- Protoss (Starcraft)
- Spectres (Starcraft)
- Xel'naga (Starcraft)
- Eldar (Warhammer 40K)
- Grey Knights (Warhammer 40K)
- Ordo Malleus (Warhammer 40K)