The power to manipulate one's personal inertia field. Sub-power of Inertia Manipulation.
Also Called
- Personal Inertia Field
- Self-Inertia Manipulation
- Tactile Inertia
Capabilities
The user can create, shape and manipulate their own personal inertia. They can change the amount of resistance their own matter in motion rest, increasing, decreasing and/or maintaining it, making themselves resistant to acceleration, make themselves completely immovable/unstoppable, etc.
Applications
- Self-Inertia Manipulation
Associations
- Enhanced Condition
- Mass Manipulation; Personal
- Inertia Immunity
- Inertial Combat personal, to gain the upper hand in combat.
- Selective Inertia
- Tactile Telekinesis; Self Inertia field
Limitations
- Can not manipulate inertia beyond themselves.
Known Users
- Catapult (Marvel Comics)