The ability to morph and change by mechanical means. Sub-power of Technology Manipulation. Variation of Shapeshifting.
Also Called
- Mechanical Reconfiguration
Capabilities
The user of this power can morph, change and/or shapeshift any sort of machinery or themselves (depending if they are machines as well). The change in mechanical structure can also give new enhancements or powers to the machines.
Associations
- Machine Mode
- Malleable Anatomy
- Shapeshifting
- Technology Manipulation
- Technomorphism
- Vehicle Morphing
Limitations
- Some machines may not be able to morph or change naturally.
Known Users
- Galvanic Mechamorphs (Ben 10)
- Malware
- Techno-Bubble
- Upgrade
- Ship
- UpRigg
- Eva Unit-02 (Evangelion)
- Machine Mutants (Dragon Ball)
- S.H.I.V.A. (Marvel Comics)
- Koala (Rave Master)
- Smithy (Super Mario RPG: Legend of the Seven Stars)
- Organoids (Zoids)
- Transformers (Transformers Franchise)
- Jenny Realight (Fairy Tail)
- Metallo (DC Comics)
- Wall Eehto (Fairy Tail)
- Kenich Masaki (War on Geminar)
- Rex Salazar (Generator Rex)
Known Objects
- Variable Stones (Hundred)
- Iron Fist of Arkus (Skylanders)