- Ethernano Manipulation (Fairy Tail)
- Magical Life-Force Manipulation
- Magoi Manipulation (Magi: The Labyrinth of Magic)
- Prana Manipulation
- Sympathetic Energy Manipulation
User can create, shape and manipulate mana, the metaphysical sentient source of energy that surrounds living and non-living things, sympathetic magic, or impersonal force of nature that is always moving from one location to another, seeking material elements or people to inhabit. It is also formed within the soul whenever a creature comes into being. The soul is not necessarily a collection of mana, but the creature itself. When the being dies, the mana returns to the environment waiting to be used again and again. The energy can then be transmuted by the user into magical powers that yields upstanding results in both practice and combat.
Much like the ability of Life-Force Manipulation, the user is able to draw the energy from their surroundings. However, the ability of mana relies more on the use of different methods of magic such as spoken incantations and mystic items, like spell books, charms, talismans, weapons, etc. in order to achieve the effects that the user desires.
The user can use their mana reserve as a raw energy attacks.
The user can use their mana for defensive purposes.
- Enchanted Armor
- Force Armor Generation
- Magic Resistance
- Magical Wall Generation
- Mana Draining Field Projection
- Spell Negation
- Strong Heart
The user can utilize the mana of nature to govern elemental forces.
- Esoteric Element Manipulation/Esoteric Nature Manipulation
- Magical Energy Manipulation
The user can manifest mana with or around objects or beings in to provide intentional excess mana. The infusion is magically charged. It is temporary, but highly effective.
- Effect Stacking
- Energy Conversion
- Magic Aura
- Magic Infusion
- Mystic Object
- Physical Augmentation
- Potion Creation
- Power Augmentation
- Spell Creation
Healing mana can be given to a being who has lost mana in order to repair physical and mental infliction.
Users are able to use their mana to enchant their senses in order or mystically connect to the mana of others or objects.
- Energy Detection
- Energy Perception
- Magic Detection
- Sensory Scrying
- Sensory Tracking
- Weakness Detection
- May take time to control.
- May require objects of magic such as spell books, charms, amulets, runes, etc.
- The sentient energy may be able to overwhelm the user and take over them.
- Mana can drain the user and cause fatigue.
- Mana is a power that one may need to study.
- Control, discipline, and restraint are extremely important. Unconscious, emotion-influenced, impulsive, or reckless use of this power can be catastrophic.
- Since users emotions affect the magic directly, control is essential.
- Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits.
- Mana is a major concept in Polynesian cultures: it is a spiritual quality considered to have supernatural origin - a sacred impersonal force existing in the universe which gives those that posses it authority, power, and prestige. Similar concepts are also present in Hawaiian and Tahitian culture.
- In the Gamera universe, mana is the ethereal energy source that connects all things, places, and people. It depends on the influence and authority one possesses over others. Given that Gamera is the guardian of the Earth, his mana is almost immeasurable.
- In numerous fantasy rpg's Mana acts as the source of of the player's magical reserves.
See Also: Mana.
- Mana on Wikipedia
- Mana in Ben 10
- Mana in Magic: The Gathering
- Mana in Type-Moon
- Mana in Black Clover
- Mana in League of Legends
- Mana and Mana Conversion Affinity in Magical Girl Lyrical Nanoha
- Mana in World of Warcraft.