- Electromagnetic/Gauss/Magnetic/Rail/Railgun/Coilgun Bow Proficiency/Usage
- Electromagnetic/Gauss/Magnetic/Rail/Railgun/Coilgun Firearms Proficiency/Usage
- Electromagnetic/Gauss/Magnetic/Rail/Railgun/Coilgun Gun Proficiency/Usage
- Magnetic/Mass Accelerator Artillery
The user can either use various ranged weaponry such as slingshots, bows, guns, cannons etc, as a conduit for magnetic and/or electromagnetic forces or impose those effects on ranged weapons to enhance them.
- Electromagnetic Artillery
- Electromagnetic Constructs
- Electromagnetism Manipulation
- Magnetic Energy Manipulation
- Magnetism Manipulation
- Magnetic Weaponry
- Magnetokinetic Constructs
- Power Artillery
- Scientific Weaponry
- May be dangerous for a synthetic being to use, due to Electromagnetic Pulse Emission
- Useless without ranged weapon medium.
- Can be disabled by Demagnetization.
- Anti-Electromagnetic Field Projection