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Magical Entity Physiology

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The power to use the abilities of a magical entity. Opposite to Scientific Entity Physiology

Also Called

  • Magic Being Physiology
  • Magic Deity/God Physiology


User with this ability either is or can transform into a magical entity or an entity of pure magic with ability to manipulate all forms of magical energy.

Applications (General)

Applications (Detail)



  • Beings who specialize in absorbing vast amounts of magical energy can threaten a user and render them powerless.
  • Users are susceptible to objects/people that cancel out and destroy magic.
  • May be weak against Science Manipulation

Known Users


  • Charmcaster (Ben 10); via the Alpha Rune
  • Magic High Commission (Star vs. the Forces of Evil)
    • Omnitraxus Prime
    • Hekapoo
    • Rhombulus
    • Lekmet
  • Glossaryck (Star vs. the Forces of Evil)


  • Dormmamu (Marvel Comics)
  • Odin (Marvel Comics)
  • The Vishanti (Marvel Comics)
  • Agamotto (Marvel Comics)


  • Lady of the Lake (Arthurian Legend)
  • Lucifer (Religion)
  • Gods of Magic (Various Mythologies)


  • Isis (The Red Pyrimad)

Live Action TV

  • Dawn Summers (Buffy the Vampire Slayer)
  • Guardian of the Egyptian Urn (Charmed)


  • Cerberus (Cardcaptor Sakura)
  • Ruby Moon (Cardcaptor Sakura)
  • Spinel Sun (Cardcaptor Sakura)
  • Yue (Cardcaptor Sakura)
  • The Rune Gods (Magic Knight Rayearth)

Video Games

  • The Warring Triad (Final Fantasy VI)
  • Wizzro (Hyrule Warriors)
  • Scathach (Valkyrie Crusade)