Levitation
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| Levitation | |
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| Classic example of levitation. | |
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Power/Ability to: |
Levitate unassisted |
The ability to cause oneself/subjects/objects to hover in the air. Partial power of Gliding and a sub-power Flight.
Contents |
Also Called
- Transvection
- Levity
- Floatation
- Gravity Immunity
- Anti-Gravity Manipulation
Capability
Users psychically generate an anti-gravitational, electroplasmatic or psychic energy around desired target, being oneself or subject/object, so that it may hover. Can be used on oneself with a greater extent, enabling a limitation of "Flight", controlling highs and lows of levitation. This maneuvering allows users to avoid targeting from ground level assaults. May allow subjects/objects to float with a restrain and higher abundance of restrictions. Object may be granted floation even as a levitating user is absent. Could be achieved by multiple means, through psychokinetics, magnetism, aerokinesis, or magic.
Application
- Can hover, glide or float on the air.
- User's who are skilled combatants or acrobatics can easily manuever over their opponents.
- Can avoid channeled shock waves on the ground by levitating off the floor.
- By levitating objects at a molecular level, this may achieve a form of telekinesis.
Associations
- May stem from Gravity Manipulation.
- May stem from Telekinesis
Variations
- Hovering: can hover up only as high as you want.
- Floating: rise to a few inches or centimetres.
- Buoyancy: float through water as if flying.
Limitations
- May float uncontrollably.
- Difficult to stabilize at times.
- Also not as easy to manoeuvre, one could hover in one direction but turning on a dime, pitch, yaw, barrel rolls, and other acrobatic feats are difficult to learn.
Known Users
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