- Kobold Mimicry
User with this ability either is or can transform into a Kobold, a sprite stemming from Germanic mythology and surviving into modern times in German folklore. Although usually invisible, a kobold can materialize in the form of an animal (wet cats and hens, bats, cats, roosters, snakes, worms, etc), fire, a human being, and a candle. The most common depictions of kobolds show them as humanlike figures the size of small children. Kobolds who live in human homes wear the clothing of peasants; those who live in mines are hunched and ugly; and kobolds who live on ships smoke pipes and wear sailor clothing.
Legends tell of three major types of kobolds. Most commonly, the creatures are house spirits of ambivalent nature; while they sometimes perform domestic chores, they play malicious tricks if insulted or neglected. In some regions, kobolds are known by local names, such as the Galgenmännlein of southern Germany and the Heinzelmännchen of Cologne.
Another type of kobold haunts underground places, such as mines and are described as old men dressed like miners to short, bent creatures with ugly features, including, in some tales, black skin.
A third kind of kobold, the Klabautermann, lives aboard ships and helps sailors, they typically appears as a small, pipe-smoking humanlike figure wearing a yellow nightcap-style sailor's hat and a red or grey jacket.
- Animal Morphing
- Fire Mimicry
- Human Disguise
- Inanimate Object Physiology - candle
- Subterranean Adaptation