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The power to manipulate intelligence.

Also Called

  • Intellect Control/Manipulation
  • Intelligence Control
  • Noimosýnikinesis

Capabilities

The user can manipulate intelligence, one's capacity for logic, abstract thought, understanding, self-awareness, communication, learning, emotional knowledge, memory, planning, creativity and problem solving. They can enhance it, reduce it, or even transfer it.

Applications

Variations

Associations

Limitations

Known Users

  • Athena/Minverva (Greco-Roman Mythology)
  • Arsene Lupin the III (Lupin the 3rd)
  • Cytherians (Star Trek: TNG)
  • Athena (Valkyrie Crusade)

Known Objects

  • Neurotomic Protocore (Dexter's Lab: Ego Trip)
  • Nanotech Enhanced Scooby Snacks (Shaggy & Scooby-doo Get a Clue!)

Gallery