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The power to cause an area to be haunted by ghosts. Sub-power of Phantasm Manipulation and Curse Inducement.

Also Called

  • Haunting
  • Haunting Inducement
  • Spiritual Attraction/Obsession

Capabilities

The users can cause an area, buildings, vehicles or objects to become a festering ground for ghosts and evil spirits.

Applications

Variations

Associations

Limitations

  • Even if the user wanted to use the power for good (e.g. Halloween) the spirits would be evil.
  • User can't control the spirits/ghosts.
  • Spirits/ghosts can be banished or purified.

Known Users

  • Yami Bakura (Yu-Gi-Oh!)
  • Purple Man (Five Nights At Freddy's)
  • King Boo (Luigi's Mansion)
  • Certain Ghosts (Ghostbusters Franchise)
  • Ghost Rider (Marvel's Hulk & the Agents of S.M.A.S.H)
  • Ghost Knights (Rune Soldier Louie)

Known Locations

  • Gracey Manor (Disney’s The Haunted Mansion)
  • Monster House (Monster House)
  • Luigi's Mansion (Luigi's Mansion)