Ability to manipulate ghouls. Variation of Mythic Manipulation.
- Ghoul Control
User can control ghouls from the mindless to sentient in nature. They control them to do their bidding like, help them during situations, use them against foes, use them to see locations and get information about a particular place, use them for battle, use them for spying on others. User can also understand or communicate with them, hence creating and strengthening friendships.
- Empathy - to understand/feel ghouls emotions.
- Killing Resurrection - undead variety by reviving those they've slain.
- Mass Consciousness - establish a ghoulish collective mind.
- Sensory Scrying - to perceive through ghouls senses.
- Summoning - to summon ghouls.
- Taming - to tame ghouls.
- Ghoul Physiology - constant physical/mental bond may allow user to adapt to ghoul traits.
- Life Mastery
- Monster Manipulation
- Undead Manipulation
- Telepathy - limited to ghouls.
- Psychic Persuasion and/or Mind Control - limited to ghouls.
- Some ghouls with too much will can resist control.
- Control over the Ghouls can be usurped through various means.
- Those retaining their persona can prove treacherous.
- Carnilla (Castlevania: Lords of Shadow)
- Autopsy (Chaos!)
- Evil Ernie (Chaos!)
- Homicide (Chaos!)
- Leonard Price (Chaos!)
- Mistress Hel (Chaos! Dynamite)