The power to create whips from water. Sub-power of Hydrokinetic Constructs. Variation of Elemental Whip Generation.
Also Called[]
- Water Whip Generation
Capabilities[]
The user can create water whips from nothing or by shaping the existing water and use them to drown their targets by wrapping them up in their whips.
Applications[]
Associations[]
- Elemental Whip Generation
- Enhanced Whipmanship
- Hydrokinetic Combat
- Hydrokinetic Constructs
- Water Manipulation
- Water Weaponry
Limitations[]
- Water Immunity
- Durability of the whips may depend on the user's will.
- May be unable to create water, being limited to manipulating already existing sources.
- How long the whip lasts depends on the users skill and power, some may need near constant attention, others are effectively permanent.
- May have a limit on range.
Known Users[]
- Waterbenders (Avatar: The Last Airbender)
- Orishans (Ben 10)
- Water Hazard
- Bivalvan
- Ultimate Aggregor
- Ultimate Kevin
- Water Dinosaurs/Sauropods and Spinosaurids (Dinosaur King)
- Aquarius (Fairy Tail)
- Lucy Heartfilia (Fairy Tail); via Fleuve d'etoile
- Juvia Lockser (Fairy Tail)
- Pisces (Fairy Tail)
- Hisame (Naruto)
- Kirisame (Naruto)
- Murasame (Naruto)