The ability to become the embodiment of dreams. Variation of Dream Manipulation and Concept Embodiment.
Also Known[]
- Dream Incarnate/Personification
- The Dreamer
- The Fantasy
- The Living Dream
- The Walking Dream
Capabilities[]
Users have the power to be the embodiment of dreams and have complete control of their dreams and the dreams of others. They can attack or protect others in dreams as well as affecting the real world to some degree via dreams or daydreams. Users may have little to no power in the real world but can still affect the dreams of others even if they themselves are not asleep. Users gain power from dreams and can live on in dreams if they are killed in the real world.
Applications[]
- All Sleep-Based Abilities
- Absolute Immortality
- Bliss & Horror Inducement
- Daydream Manipulation
- Dream Manipulation
- Dream Derivation
- Dreamt Reality
- Dream-World Lordship
- Oneiricpotence
- Oneiric Omnipresence
- Oneiric Omniscience
- Psychic Energy Manipulation
- Reality Dreaming
- Sleep Manipulation
- Subconscious Manipulation
Variations[]
Associations[]
- Concept Embodiment
- Emotional Energy Manipulation
- Living Embodiment
- Oneiric Empowerment
- Reality Dreaming
Limitations[]
- User may not be able to affect daydreamers.
- If the user is corrupt they will become a Nightmare Embodiment.
Known Users[]
- Alice Johnson (A Nightmare on Elm Street)
- Vaermina (The Elder Scrolls)
- Cresselia (Pokemon)
- Sanderson Mansnoozie/Sandman (Rise of the Guardians); the Guardian of Dreams
- Great Red (Highschool DxD)
- Oneiroi (Greek Mythology)
- Oneiros (Valkyrie Crusade)
- Dream of the Endless (Vertigo/DC Comics)
- The Grotesque (Fear Mythos)
- Kyo Shiragi/Rem (Yumekui Merry); in his original body
Known Objects[]
- DreamTotem (Supergirl)