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Evil Embodiment

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"Evil never dies, it just evolves..."
― Braniac (Legion of Superheroes)

The power to be the embodiment/essence of pure evil. Variation of Power Manifestation and Malefic Force Manipulation. Opposite to Good Embodiment.

Also Called

  • Evil Incarnate/Personification
  • Malice Embodiment/Incarnate/Personification
  • Source of All Evil
  • The Malicious

Capabilities

The user of this power is or can become the embodiment of evil and can manipulate everything evil, including having all evil powers and power over evil beings, places and events (The user literally become a force of nature). Examples include using weather to destroy towns, cursing people to induce horrifying effects, physically and psychologically torturing people, inducing sins, etc. The user can also do things like shapeshifting into a chaotic monster and do almost anything as long as it ensures death, destruction or pain on the victims. The user of this power is incredibly powerful because of the limitless capabilities and the fact that there is evil in almost every place. The user cannot be "killed" and can exist anywhere, but their existence is far stronger in some places than others as long as the place isn't overrun by a good embodiment user.

By nature somebody must always possess this power as evil has existed since the beginning of time and without evil, there cannot be any good.

Advanced users may also be able to possess people and other supernatural beings and give them some power. This is known to some as Demonic Empowerment. More advanced abilities include not only the ability to possess people, but also to possess land, objects and flora to manipulate the surroundings.

Applications

Variations

Associations

Limitations

  • Having so much power could drive the user insane.
  • May be outdone by users of Good Embodiment.
  • Might lose power if a certain place, such as a town banishes evil from its place.
  • User cannot assume control of or empower users of Death Embodiment.
  • Even though the user is otherwise omnipresent, they can't be in areas containing good.
  • Can still be stopped by higher power, such as a god.

Known Users

Folklore/Mythology

  • Lucifer/Satan (Christianity)
  • Samael (Jewish Mythology)
  • Iblis (Islamic Mythology)
  • Mara (Buddhism)
  • Angra Mainyu/Ahriman (Zoroastrianism)
  • Chernobog (Slavic Mythology)
  • Set (Egyptian Mythology)

Television

  • The Source of All Evil (Charmed)
  • The First Evil (Buffy the Vampire Slayer)
  • The Darkness (Supernatural)

Cartoons

  • Evil The Cat (Earthworm Jim)
  • Aku (Samurai Jack)
  • Mirage (Aladdin: the Animated Series)
  • Maleficent (Sleeping Beauty)
  • Chernabog (Fantasia)
  • Ancient Spirits of Evil (Thundercats)

Comics

  • Trigon (DC Comics)
  • Dark Man/Mr. Dark (Fables)

Manga/Anime

  • The Idea Of Evil (Berserk!)
  • Devimon and all of its Evolutions (Digimon)
  • Janemba (Dragon Ball Z)
  • Evil Buu (Dragon Ball Z)
  • Shadow Dragons (Dragon Ball GT)
  • Liege Maximo (Transformers)
  • Orb of Caldia (Marchen Awakens Romance)
  • Guardian Dreadscythe (Yu-Gi-Oh!)

Video Games

  • Fanatos (Atelier Iris: Eternal Mana)
  • Nyarlathotep (Megami Tensei series)
  • Giygas (Earthbound)
  • Tathamet (Diablo)
  • Diablo (Diablo); after merging with Black Soulstone.
  • Demaar (Granstream Saga)
  • Angra Mainyu (TYPE-MOON)
  • Azi Dahaka (Valkyrie Crusade)
  • Loptr (Bayonetta 2)

Literature

  • Four Talismans (Return to the Isle of the Lost: A Descendants Novel)

Other

  • Mr. Shadow (The Fifth Element)
  • Fanoxean (The Young Guardians)
  • Evil Jordan (Jordan Underneath)
  • The Fallen One (Grindhouse and Watercolors)

Gallery

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