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The power to prevent the sun from rising. Sub-power of Night Manipulation. Opposite to Eternal Day Inducement.

Also Called

  • Endless Night Inducement
  • Neverending Night Inducement
  • Permanent Night Inducement

Capabilities

The user is able to prevent the sun from rising, effectively creating a permanent night.

Applications

Associations

Limitations

  • May mess with the flow of time to irreparable levels.
    • Same effect with planet cycles.
  • Opponents with Night Empowerment may be even tougher to defeat.
  • Has extreme negative effects on nature.

Known Users

  • Medlock (Archie's Weird Mysteries)
  • Dracula (Castlevania)
  • Zachary (Charmed)
  • Balanar (Defense Of The Ancients)
  • Kaguya (InuYasha)
  • The Void (Marvel Comics)
  • Nightmare Moon (My Little Pony Friendship is Magic)
  • Yami (Okami)
  • Darkrai (Pokémon); via controlling the concept of time
  • Ganondorf (The Legend of Zelda)
  • Remilia Scarlet (Touhou Project)
  • Polar Night (Valkyrie Crusade)
  • The Darkness (Vanishing on 7th Street)
  • The Boogie Man (The Powerpuff Girls); via giant disco ball

Known Objects

  • Auriel's Bow (Skyrim: Dawnguard); when used with Bloodcursed Arrows
  • Dark Key (Breath of Fire)
  • Moonstones (Lego Monster Fighters)
  • Night Sky Sword (Sword Art Online)
  • Giant disco ball (The Powerpuff Girls)

Known Powers

  • Plague of Nights/Starscourge (Final Fantasy XV)

Gallery