The ability to wield hats as weapons with high prowess. A variation of Improbable Weapon Proficiency.
Also Called
- Enhanced Helmet Proficiency
Capabilities
User are able to demonstrate fluid and graceful proficiency in using hat(s) as a weapon.
Applications
Associations
- Adoptive Muscle Memory
- Aerokinetic Combat
- Air Attacks
- Air Generation
- Air Manipulation
- Empathic Weaponry
- Enhanced Combat
- Improbable Weapon Proficiency
- Intuitive Aptitude
- Metal Manipulation
- Razor Wind
- Sentient Weaponry
- Soul-Bound Weaponry
- Tornado Creation
- Weapon Creation
- Weapon Manipulation
- Weapon Proficiency Touch
Limitations
- Full effectiveness may depend on the hat.
- May require intense practice and discipline to attain required results.
Known Users
Comics/Cartoons
- Puma Loco (El Tigre: The Adventures of Manny Rivera)
- Jasper (Steven Universe)
- Malachite (Steven Universe)
Films
- Oddjob (Goldfinger)
Literature
- The Millinery (Looking Glass Wars)
- Hatter Madigan
- Homburg Molly
Manga/Anime
- Robert E.O. Speedwagon (Jojo's Bizarre Adventure)
- "Big Mom" Charlotte Linlin (One Piece); via Napoleon
- Yugi Moto (Yu-Gi-Oh!); via Magical Hats spell card
Video Games
- Link (The Legend of Zelda: The Minish Cap)
- Michael Jackson (Michael Jackson's Moonwalker)
- Kung Lao (Mortal Kombat)
- Bowser (Super Mario Odyssey)
- Mario (Super Mario Odyssey)