The ability to control how easy/hard a task or action is.
- Difficulty Control
- Difficulty Level Manipulation
The user can manipulate difficulty of any a task/action is, making most difficult tasks easy and make the easiest tasks hard. They can bend logic for themselves to make things easy and/or make it impossible for others to do what they could normally do.
- Ability Tier Activation
- Probability Manipulation
- Rule Bending
- Situational Synchronicity
- Variable Manipulation
- Less experienced users may not be able to achieve supernatural feats, they may be limited to what it is already possible for them to do.
- Aporia (Greek Mythology)