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The power to manipulate civilization and everything in them.
- Civilisation Manipulation
User can create, shape and manipulate the civilizations, any complex society characterized by urban development, social stratification, symbolic communication forms (usually writing systems), and a perceived separation from and domination over the natural environment. Civilizations are intimately associated with and often further defined by other socio-politico-economic characteristics, including centralization, the domestication of both humans and other organisms, specialization of labor, culturally ingrained ideologies of progress and supremacism, monumental architecture, taxation, societal dependence upon agriculture, and expansionism.
They can control all products of civilization, including culture, society, technology, sciences, economy, transport, communications, tools, weapons, etc.
- Anarchy Inducement/Monarchy Inducement
- Architecture Manipulation
- Art Manipulation
- Civilization Advancement
- Civilization Erasure
- Civilization Rebuilding
- Civilization Regression
- Economy Manipulation
- Knowledge Manipulation
- Law Manipulation
- Linguistic Manipulation
- Object Manipulation
- Population Control
- Religion Manipulation
- Rural Manipulation
- Science Manipulation
- Society Manipulation
- System Manipulation
- Urban Manipulation
- War & Peace Manipulation
- The Angel (Actraiser)
- Quetzalcoatl (Aztec Mythology)
- Three Sovereigns and Five Emperors (Chinese Mythology)
- Erathis (Dungeons & Dragons)
- Athena/Minerva (Greco-Roman Mythology)
- Saraswati/Savitri (Hindu mythology)
- The First People (Houshin Engi)
- Enki (Mesopotamian/Sumerian Mythology)
- Quetzalcoatl (Valkyrie Crusade)