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The power to use the abilities of archetypal chess pieces. Technique of Chess Manipulation. Variation of Board Game Mimicry.

Also Called[]

  • Chess Piece Mimicry/Physiology/
  • Chess Piece Channeling
  • Chess Empowerment

Capabilities[]

User with this ability either is or can transform into at least one of the sixteen pieces of the Chess. Each piece has certain abilities that are drawn directly from their abilities in the game and some that are conceptually connected to them.

Different variations of chess, and especially variant chess pieces may grant user other abilities.

Chess Pieces[]

King:

Conceptual:

Queen:

Conceptual:

Bishop:

Conceptual:

Knight:

Conceptual:

Rook:

Conceptual:

Pawn:

Conceptual:

Variations[]

If the user is/becomes a chess-piece, they gain:

Associations[]

Limitations[]

  • May need to follow the rules of chess.
    • May need to follow the movement of their chess pieces.

Known Users[]

See Also: Chess Motifs.

Literature

  • Several Characters (Through the Looking-Glass)
  • Carapricians (Homestuck)

Live Action TV

  • Jyamato (Kamen Rider Geats)
  • Warfare Tribe Druidon Generals (Kishiryu Sentai Ryusoulger)

Manga/Anime

TCG

  • "Archfiend" Archetype monsters (Yu-Gi-Oh!)
  • Puppet Chess Archetype Monsters (Yu-Gi-Oh!)

Video Games

  • Chess Choco Cookie (Cookie Run)
  • Damned Chessman (Devil May Cry 3)
  • Kingman.EXE (Mega Man Battle Network)
  • Chess (Valkyrie Crusade)
  • Pawniard and Bisharp (Pokémon)

Web Animation

Gallery[]

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