The ability to manipulate cards. Variation of Object Manipulation.
- Card Attacks
- Card Generation
- Card Imprisonment
- Card Power
- Constructs Creation using cards.
- Improbable Weapon Proficiency - by using cards as a weapon.
- Manipulate the properties of cards.
- Repair cards.
- Move/lift cards at nearly any speed whether in/on surface, air or water. One could even do this on vacuum of space if one has way to survive the experience.
- Projectile Enhancement with throwing cards.
- Summoning items or monsters and/or casting spells from the cards.
- Supernatural Detection via cards.
- TCG Manipulation
- Artistic Creation: design and create new cards.
- Card Combat: Use cards in physical combat.
- Cartomancy/Tarot Reading: The ability to see into the past, present and future using cards.
- May be unable to create cards, being limited to manipulating only from already existing sources.
- Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
See Also: Cards Of Power.