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Attack Cancellation

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The power to cancel the attacks of one’s self and others. Technique of Enhanced Combat, Weapon Proficiency and Combat Merging.

Also Called

  • Attack Negation/Nullification


User can stop nearly any attack once initiated either by the user themselves or others. This includes melee attacks like Heavy Strike, projectile attacks like Hand Blasts, and even otherwise unstoppable attacks like Juggernaut Momentum.





  • May be limited to either canceling the attacks of one’s self or others.
  • May only be able to cancel out certain kinds of attacks.
  • Cannot stop Absolute Attack.

Known Users


  • Touma Kamijou (A Certain Magical Index)
  • Myotismon (Digimon Adventure)
  • Kiai users (Dragon Ball)
  • Golem (Final Fantasy)
  • Boro (Tower of God); via Fluid Martial Arts
  • Kenshiro (Fist of the North Star)
  • Onodera (Gokukoku no Brynhildr)
  • That Man (Guilty Gear)
  • Goddess of Dawn (Invaders of the Rokujouma)
  • Bankotsu (InuYasha)
  • Battle Cry users (Magi: The Labyrinth of Magic)
  • Deva Path (Naruto)
  • Monster Chopper (One Piece)
  • Tsukune Aono (Rosario + Vampire)
  • Shishio Makoto (Rurouni Kenshin)
  • Meliodas (Seven Deadly Sins)
  • Zangief (Street Fighter)
  • The Ventriloquist of the Dead (Yu-Gi-Oh!)
  • Younger Toguro (Yu Yu Hakusho)
  • Merry Nightmare (Yumekui Merry)

Video Games

  • Ayano (Luminous Arc 2)

Known Objects

  • Yata Mirror (Naruto)
  • Aegis (Saint Seiya)
  • Certain Magic/Trap Card (Yu-Gi-Oh!)