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Armor Physiology

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The power to use the traits of a suit of armor. Technique of Armor Manipulation. Variation of Inanimate Object Physiology.

Also Called

  • Armor Body/Form/Mimicry
  • Suit of Armor Body/Form/Mimicry/Physiology


The user is or has the ability to take on the form of a suit of armor, which grants several abilities most of which come from the material their bodies are made of.





  • Because a suit is made of multiple individual pieces, user may be easily taken apart.
  • User may not actually be sentient - created as robot-like weapons through magic or science - making it easy to outsmart.
  • May need a bearer/host to maintain it's physical shape.

Known Users

See also: Animated Armor


  • The Black Knight Ghost (Scooby-Doo 2: Monster Unleashed)
  • The Destroyer (Marvel Cinematic Universe)
  • Suits of Armor (The Haunted Mansion)

Western Animation

  • Suits of Armor (Hotel Transylvania)
  • The Annihilator (DC Animated Universe)

Comic Books

  • The Destroyer (Marvel)


  • Armor of Mars (Fatal Fury: The Motion Picture)
  • Alphonse Elric (Fullmetal Alchemist)
  • Barry the Chopper (Fullmetal Alchemist)
  • The Slicer Brothers (Fullmetal Alchemist)
  • Perfect Zanaffar (Slayers)

Video Games

  • Guard Armor/Opposite Armor (Kingdom Hearts)
  • Lingering Will (Kingdom Hearts)
  • No Heart (Kingdom Hearts)
  • Trinity Armor (Kingdom Hearts)
  • Tin Soldiers (Spyro the Dragon)
  • Living Armor (Tales series)
  • Mordekaiser (League of Legends)

Live-Action Series

  • Armored Darkness (Ultra Series)
  • Raging Knight Dogold (Zyuden Sentai Kyoryuger)


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