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Architecture Manipulation

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The power to manipulate architectural structures. Variation of Object Manipulation.

Also Called

  • Architecture Alteration/Control


The user is able to plan, design, create (usually from matter but also energy), shape and manipulate buildings and other forms of architecture, from the macro-level (urban design, landscape architecture) to the micro-level (construction details and furniture), including bridges, dams, apartments, monuments/memorials‎, windmills, houses, homes, school, etc., and manipulating/shaping, combining/separating, etc. every part of them as needed, moving them with telekinesis, etc.






  • May be unable to create architecture, being limited to manipulating only from already existing sources.
    • Most users cannot create the structures from nothing and need resources.
  • Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
  • Using this power in a fight can be very messy for the surroundings.

Known Users

  • Earthbenders (Avatar: The Last Airbender/The Legend of Korra)
  • Syndablokk (Empowered); concrete, pavement, and masonry only.
  • Xemnas (Kingdom Hearts)
  • Yamato (Naruto); wood only
  • Galdino (One Piece); candle-wax only
  • Magnus Bane (Shadowhunter Chronicles)

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