- "Oh, my god Joe! When did you start running? And jumping? And sky-dancing?"
- ― Glenn Quagmire (Family Guy)
The power to walk on the air. Sub-power of Levitation.
- Air Running
- Walking on Air
The user can walk on the air, treating it like a solid matter. They can run and move across the air as if walking on the ground, giving them greater maneuverability in their environment.
- Air Manipulation
- Air Solidification
- Double Jump
- Enhanced Walking
- Gravity Manipulation
- Matter Surfing
- Molecular Manipulation
- Platform Creation
- Concentration may be needed to walk on the air.
- Weak against Flight Negation.
- Hover Boots (The Legend of Zelda: Ocarina of Time)
- Vaulting Boots of Valtorr (Doctor Strange 2016 Movie)