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Aerokinetic Whip Generation

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The ability to create whips out of air/wind. Sub-power of Aerokinetic Constructs. Variation of Elemental Whip Generation.

Capabilities

User can create air/wind whips from nothing or by shaping the existing air/wind, with power ranging from cutting lashes to tornado force tunnels that can crush houses and shred buildings.

Applications

Associations

Limitations

  • Durability of the whips may depend on the user's will.
  • May be unable to create air/wind, being limited to manipulating already existing sources.
  • How long the whip lasts depends on the users skill and power, some may need near constant attention, others are effectively permanent.
  • May have a limit on range.

Known Users

  • Nathan (Castlevania)

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