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Acausality Manipulation

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Note : This power is not specifically stated by official works or accredited from characters appearing in official/professional works of fiction. Any information given is speculated and may not hold any credibility.

Acausality Manipulation
Dat shape
The cause of this Paradox is it's effect.

Power/Ability to:

turn cause into effect

The ability to deny causality. Sub-power of Causality Manipulation.

Capabilities

Causality (also referred to as causation) is the relationship between an event (the cause) and a second event (the effect), where the second event is understood as a consequence of the first. In common usage, causality is also the relationship between a set of factors (causes) and a phenomenon (the effect). Therefore, by concluding that the relationship between the event (the cause) and a second event (the effect) be of one origin and the same, you have made a Causal loop.

If y2 is a necessary cause of y1, then the presence of y1 necessarily implies the presence of y2. The presence of y2 also implies that y will occur. In 3 dimensional concept, two objects cannot occupy the same space. In essence, acausality is just the opposite of casualty.

User can counter causality for the user has none and lacks boundaries for the cause of user is also the said effect. Essentially making this power a trump card against users of Boundary and Casualty.

Applications

Known Users

  • Parallax (DC Comics)

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